Age Of Empires 2 Definitive Edition Strategy

Age of Empires II: Definitive Edition for PC is the twentieth anniversary re-release of the real time strategy game which retains all the charm and popularity of the original release, but combines it with twenty years’ worth of improvements to the gaming world: ultra-high definition graphics, vastly improved gameplay and visuals and four new civilisations as well as a new single-player. Age of Empires II is a classic real-time strategy game. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history and head online to challenge other Steam players in your quest for world domination throughout the ages.

Age of Empires II: Definitive Edition game guide focuses on a simple Build Order for a fast castle start for Dark Age and, Feudal Age. This is a quick guide on a simple fast castle Build Order. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.

More AoE II Guides:All Cheat Codes.Chronological Order of Campaigns.How to Enable Enhanced Graphics Pack.Simple Fast Castle Build Order.A complete guide to get you started with the Civs of Age of Empires II: Definitive Edition, their respective Tech Trees, and their individual. Age of Empires II: Definitive Edition - v1.0-Build.40220 +13 Trainer - Download Gameplay-facilitating trainer for Age of Empires II: Definitive Edition.This trainer may not necessarily work with your copy of the game. Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and a brand-new expansion, “The Last Khans” with 3 new campaigns and 4 new civilizations.

Dark Age / Feudal Age Build Order

  • 1-2 house then sheep
  • 3 house then sheep -> Only ever harvest 1 animal in the beginning or you will lose food due to rot!!

Send your scout in circles around your TC (Town Center) and search for animals (sheep etc), resources and ! 2 Boars

  • 4-6 sheep
  • 7 lumber camp near the start with a good wood line
  • 8-10 wood at the lumber camp
  • 11 house near boar then lure it

Lure: 1 time attack the board then move the villager to your TC when vill is near TCuse other vill under TC to kill the boar under the TC and send 3 to the old corpse and 3 to the new boar corps.

When the boar has 180 food left do it again with the 2nd Boar.

After Boars are done use the animals that are left, afterwards build farms with the villagers.

Cheats
  • 12 build a mill at the berries
  • 13-20 berries -> If you have deers near your TC Split in half and build a second mill near the dear and hunt them
  • 21-24 wood
  • 25 mining camp on gold
  • 26-27 gold

Click Up (Advance to the next age in your TC) –> Feudal Age

When you arrive in Feudal Age:

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  • 28-30 Wood

Take 1 From wood to make a Blacksmith and 2 to make a Market.

Send back to Wood afterwards.

Click Up (Advance to the next age in your TC) –> Castle Age

This is the ending of Age of Empires II: Definitive Edition Build Order Guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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Easy to follow build order sheets. Build orders with a similar start are combined together to minimize the number of sheets. This guide contains 11 build orders in 3 sheets.

Based on “Build Order Reference” by Cicero, and Hera’s video guides.

Build Order Sheets

  • I originally created these sheets for personal use.
  • The land build orders are from Cicero’s “Build order reference” (Link) and the water build orders are from Hera’s YouTube video guides (Video1, Video2).
  • I tried to write them in a way that’s easy to follow while playing.
  • I grouped build orders with a similar start together, and put 2 build order groups on each sheet, so I can fold the sheet vertically and have a build order on each side.
  • This guide contains 11 build orders (9 land and 2 water) in 3 sheets.

PDF Download Link

Link: Here

How to read the build order

  • F = Food (only Sheep and Boar) | Fr = Farm | B = Berries
  • W = Wood | G = Gold | S = Stone
  • Fv = Villagers currently working on Sheep or Boar
  • Bv = Villagers currently working on Berries
  • “Pop 7 | 4 to wood” means at Pop 7, the next 4 vills (pop 8 to 11) go to wood.
  • “Pop 22 | 2 Fv to Wood” means at Pop 22, 2 vills that are working on Sheep / Boar go to wood.

Created military units are not counted in Pop.

Like most build orders, this does not include many small details, so if you’re a new player remember to:

  • Make houses (build 2 houses at the start)
  • Scout your map, you need to find your 8 sheep and 2 boars.
  • Lure the 2nd boar before the 1st one runs out, kill the sheep and boar right under the TC and try to only kill one at a time.
  • Build a 2nd lumber-camp once you have 6-8 vills on the first.
  • Create military units: usually, 3 for the men at arms, 3-5 for the scouts, and non-stop production for the rest
  • Get double bit axe ASAP, get attack upgrades for archers, and bloodlines / defense upgrades for knights.
  • For water maps, fishing ships should always get the deep fish first and not the shore fish.

Build orders

Men at arms into archers:
Very common build order, the 3 Men at arms are used to disrupt your opponent’s eco, and buy you some time to mass your archers, new players should start by learning a normal archer rush build order first (without men at arms).

Men at arms into Towers:
Requires more multitasking and micro then other build orders, not recommended for new player.

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Scouts:
Another very common build order, usually you go for 3-5 scouts, but you can add more if needed.

Fast castle:
Fast castle build orders are usually used in closed maps (like arena or black forest), or as a pocket in team games. Can be used in open maps but it’s risky and requires you to fully wall your base against feudal rushes.

They are also easier to learn than other build orders.

Water:
Can be used in any water map that has deep fish, your first 4 fishing ships need to be on deep fish for the build order to work. Consider walling your base for the full water build order.

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